Great news for activity junkies in the community — Outdoor Recreation is launching a brand-new Reball program! đꔫ

Reball is the ultimate mess‑free indoor adventure for groups of all sizes! This paint‑free twist on traditional paintball delivers all the adrenaline and competition you love without the cleanup. Using reusable, paint‑free balls as ammunition, Reball keeps the rules and equipment just like paintball, ensuring a familiar yet refreshing experience. With no paint and no mess, it’s the perfect choice for group outings, team building events, or simply a fun recreational break. 

Get ready to aim, strategize, and enjoy nonstop action—minus the splatter!

Group reservations or walk-ins available anytime between 10 a.m. and 2 p.m. at Kelley Fitness Center.

 

🗓️ Every Friday

  • Walk-In Time: 10 a.m. - 1 p.m.
  • Group Reservation Time: 1-2 p.m.

 

âś…Players must sign a Hold Harmless Agreement Form before playing. 

Group Reservation

Group reservations are available for every Friday between 1-2 p.m. at the Outdoor Recreation or Kelley Fitness Center front desk.

Regulation:

  • Minimum # of player is 2, maximum # of player per game is 10. 
  • Minimum age: 18+, or 14+ with parents.
  • Players must sign a hold harmless form before playing. 

Price (includes helmet, gloves, chest protector), Reball gun (marker), full hopper):

  • 1-5 players: $75
  • 6-10 players: $150
  • Extra Ammo: $5 per full hopper

Walk-In

Walk-Ins are available every Friday between 10 a.m. and 1 p.m. at Kelley Fitness Center.

  • $3 per life — pay as you play!
  • $5 for extra full hopper of reballs
Safety Brief

Please read and familiarize yourself with the safety briefing information prior to playing.

Reball Safety Brief.docx.

"Infected" Game Rules

Objective

  • Survivors try to avoid getting hit by infected players.
  • Infected players aim to tag survivors by shooting them.
  • The game ends when all survivors are infected or time runs out.

Setup

  • One player starts as the Infected.
  • All other players begin as Survivors.
  • Survivors spread out and take cover before the game begins.

Gameplay Rules

  • If a Survivor is hit, they become Infected and must switch teams immediately.
  • Infected players cannot be eliminated—once infected, you stay infected. If shot infected reset and touch home base wall.
  • Survivors can shoot infected to slow them down or defend themselves, but infected players keep playing and must touch back wall if they are shot to continue.
  • No bunkering or close-range shots—maintain a safe distance (minimum 10 feet).
  • Masks must stay on at all times.
  • No physical contact—this is a paintball game, not tag.

Winning Conditions

  • Infected win if all survivors are converted before time runs out.
  • Survivors win if at least one remains uninfected when the timer ends.

Court-Specific Notes

  • Use barriers as cover, but avoid climbing or jumping on them.
  • Watch for ricochets—indoor surfaces can bounce paintballs unpredictably.
  • Keep movement controlled to avoid slipping on the court floor.

 

Click to download the "Infected" Game Rules.

"Deathmatch – 5 v 5 Limited Ammo" Game Rules

Game Setup

  • Teams: 2 teams of 5 players
  • Ammo Limit: Each player starts with 15 re-balls only
  • No Reloads: Players may not reload or pick up paintballs from the ground
  • Time Limit: 10-minute round
  • Objective: Eliminate all players on the opposing team

Gameplay Rules

  • No Respawns: Once hit, a player is out for the remainder of the round
  • Ammo Discipline:
    • Players may not reload or collect additional paintballs
    • Once your 15 rounds are used, you may continue to move and support your team, but you cannot shoot
    • When hit you must vacate the field of play
  • Hit Rules:
    • Any direct hit to body or gear counts as elimination
  • No Overshooting: Avoid excessive firing at already eliminated players
  • No Blind Firing: Always aim with visibility
  • No Physical Contact: Maintain safe distances and avoid aggressive movement

Safety Rules

  • Masks On: Must be worn at all times in the play area
  • Barrel Socks: Must be on until game begins
  • Minimum Engagement Distance: No shooting within 10 feet—call “Surrender” instead
  • Referee Authority: Ref decisions are final. Unsportsmanlike conduct may result in disqualification

Victory Conditions

  • A team wins if:
    • All opponents are eliminated before time expires
    • They have more active players when the timer ends
    • Opposing team runs out of ammo and cannot eliminate remaining players

 

Click to download the "Deathmatch – 5 v 5 Limited Ammo" Game Rules.